Ringball scoring: the rules and a free scoring app
Ringball is a fast team sport with South African roots, played mainly at schools. It shares ideas with netball and korfball, but it has its own court, its own ring and its own scoring. A goal is worth two points, not one. Our free ringball scorer adds the points correctly, keeps the time and records who scored.
Watch: ringball in action
Scoring
| Score | Points |
|---|---|
| Goal: the ball passes through the ring | 2 |
| Penalty scored from behind the penalty line | 3 |
The app has a Goal +2 button and a Penalty (behind line) +3 button for each team, so the scorer never has to do the sums.
Teams and court
- A team has nine players: three goal shooters, three centre players and three defenders.
- The court is 27 m × 18 m and divided into three equal sections: a goal section at each end and a centre section in the middle.
- A ring is placed at each end of the court.
Match length
A standard match is two halves of 25 minutes with a 3-minute half-time interval. School leagues and tournaments often play shorter halves, so the app has presets for 20 and 15 minutes, or you can set your own time.
Ringball, netball and korfball: what's different?
- Ringball: 2 points per goal, 3 for a penalty from behind the penalty line.
- Netball: 1 point per goal, scored only by the Goal Shooter or Goal Attack from inside the circle. See the netball guide.
- Korfball: 1 point per goal, mixed teams, and the teams switch zones after every two goals. See the korfball guide.
How to use the ringball scorer
- Enter the team names and choose the match length.
- Start the clock with the umpire's whistle. Tap Goal (+2) or Penalty (behind line) (+3) for the team that scored, and add the scorer if you like.
- End each half when the umpire does. The score by half and the full match log are saved under My results, and the spectator scoreboard follows along.
These notes summarise the commonly used ringball rules. Schools and competitions may use local variations, so check the rules of your league.